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Professional Bull Riders Launches New Video Experiences with Brightcove and Lightmaker

Kristin Cronin's picture
Posted by Kristin Cronin on October 25, 2011.
Tags: mobile, live, social sharing, sports

All eyes for bull riding fans are on Las Vegas this week, where the Professional Bull Riders Built Ford Tough Series World Finals kick off on October 26th. Making this extra exciting for us is the fact that the Professional Bull Riders just launched a brand new website last week with a range of new online video content that is powered by the Brightcove Video Cloud online video platform.

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New Video Case Study - Miami Dolphins

Kristin Cronin's picture
Posted by Kristin Cronin on October 14, 2011.
Tags: customer, case study, sports, HTML5, analytics, mobile

We are extremely excited about our newest video case study with the National Football League's Miami Dolphins. The Dolphins are one of the most storied franchises in the NFL, with a long history of success and a loyal, energetic fan-base.

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Q1 and Q2 2011 Brightcove and TubeMogul Online Video & the Media Industry Report

Kristin Cronin's picture
Posted by Kristin Cronin on October 12, 2011.
Tags: Twitter, tubemogul, online video, newspaper, media, facebook, engagement, Brightcove, brand, mobile

Today, Brightcove and TubeMogul released the Online Video & the Media Industry Quarterly Research Report for the first and second quarters of 2011. The report examines online video discovery, usage, and engagement data from a sample of thousands of websites covering newspapers, magazines, online media, broadcasters, and brands. In addition to the quarterly data, this report takes a special look at engagement on mobile devices. 

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HTML5 and the iPad: A Year Later

Sara Watson's picture
Posted by Sara Watson on April 1, 2011.
Tags: standards, mobile video, mobile, ipad 2, iPad, html5 video, HTML5

Just one year ago, we were waiting with baited breath for the release of the first iPad, and fielding questions about what Apple's HTML5 video requirements meant for publishers and viewers alike. 

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Correction for rotated videos added to Adaptive Encoding Engine

Christopher DeGrace's picture
Posted by Christopher DeGrace on March 28, 2011.
Tags: upload, mobile, iphone, encoding

As you may have read the Brightcove Product team recently released the Brightcove Mobile Upload App for the iPhone. To support this awesome way to capture content and get it into your Brightcove account we've updated our transcoding system to better handle videos captured by devices such as the iPhone that may be held in different orientations while recording.

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Mobile Video at Brightcove PLAY

Sara Watson's picture
Posted by Sara Watson on March 23, 2011.
Tags: play, mobile video, mobile apps, mobile, brightcove play

We've made it a priority at Brightcove to help our publishers deliver video to all three screens: the PC, connected TVs, and mobile devices. Using Smart Players, our customers' videos will playback in mobile browsers on any device, whether it's a Flash-based Android device or an HTML5-based iOS iPhone or iPad. We've also helped our publishers ramp up their own mobile app development with useful SDKs and sample applications for Android and iOS devices.

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Brightcove Mobile Upload App Released!

Sara Radkiewicz's picture
Posted by Sara Radkiewicz on March 23, 2011.
Tags: upload, product updates, mobile app, mobile, iphone

The Brightcove product team is pleased to announce the release of the Brightcove Mobile Upload App for the iPhone.  The Brightcove Mobile Upload App allows you to publish your content directly after capturing it on your device, giving you an edge on distributing your content and delivering your message.  

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A How-To Guide to Video + Social Media

Sara Watson's picture
Posted by Sara Watson on March 11, 2011.
Tags: youtube sync, youtube, Twitter, social media, mobile, how-to, facebook, engagement
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Product Update: Apple Http Live Streaming (HLS)

Ashraf AlKarmi's picture
Posted by Ashraf AlKarmi on March 9, 2011.
Tags: mobile, iOS delivery, Http Live Streaming, HLS, apple

The Brightcove Product team is pleased to announce the release of Brightcove 5.2.2. We are excited to provide your end users with a better viewing experience on Apple devices.

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Dumb Question: To App or Not to App?

Jeff Whatcott's picture
Posted by Jeff Whatcott on February 14, 2011.
Tags: mobile video, mobile app, mobile

One of the perennial questions discussed in the mobile world over the past two years has been whether mobile apps or mobile web sites will "win" in the end.  The media likes to pitch it as a winner-take-all situation where five years from now consumers will predominantly be browsing on devices or using apps, but not both.  I've also heard partisan platform vendors pushing this idea.

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Brightcove Announces Native Support for Flash Player 10.2 and Stage Video

Rob OConnor's picture
Posted by Rob OConnor on February 11, 2011.
Tags: quality, mobile video, mobile, Flash Player, flash 10.2, flash, Android, adobe

Brightcove just announced native support for Adobe's latest Flash Player release (version 10.2), including support for Stage Video. Stage Video works by offloading much of much of the display and scaling functions of video to a device's GPU, which means improved playback quality plus decreased processor usage. As the leading Online Video Platform, Brightcove is the only premium video solution to have Stage Video support available at the launch of Flash Player 10.2.

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Brightcove iOS SDK 2.0.2 and One Planet iPad source code released

Sara Radkiewicz's picture
Posted by Sara Radkiewicz on December 29, 2010.
Tags: sdk, mobile, iOS

The mobile team has been busy this Holiday Season at Brightcove.  We have released Brightcove iOS SDK 2.0.2 with support for iOS 4.2, and the source code for our One Planet application for the iPad.  You can now download this source code and use it to kick start the development of your own iPad video application.

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Smart players: Now with playlist support!

Grant Goodman's picture
Posted by Grant Goodman on December 22, 2010.
Tags: mobile, iphone, HTML5

We've enhanced the Brightcove Smart Player feature to now support players that include a playlist. Smart Players enable you to automatically deliver your video in Flash or HTML5, depending on your viewer's device capabilities. Using a single embed code, Smart Players automatically detect the devices viewing your video and deliver the appropriate format for that environment. Smart Players support all of Brightcove’s advanced styling features, including point-and-click style editing and BEML customization.

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Major League Gaming Launches MLG.tv with Brightcove

Kristin Cronin's picture
Posted by Kristin Cronin on December 15, 2010.
Tags: user generated content, online video, monetization, mobile, gaming, advertising

We are thrilled to announce that Major League Gaming (MLG), the largest professional video game league in the world and largest provider of cross platform online video game competition, has chosen Brightcove to support the launch of its new video portal, MLG.tv.

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Comscore Discovers Growth in European Mobile Users

Jeff Whatcott's picture
Posted by Jeff Whatcott on September 29, 2010.
Tags: comscore, mobile

Comscore just released a new report on the trends in mobile video consumption in Europe, and it's really interesting and promising.  You should download the full report here, but here are few of the highlights:

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Mobile video monetization: iAds on your iPhone

Grant Goodman's picture
Posted by Grant Goodman on September 28, 2010.
Tags: mobile, iphone, iOS, advertising

If you want to monetize your mobile videos in an iPhone app, Apple's iAds ad network is the only way to go. We have a new article that describes how to integrate iAds into an iPhone app created using the Brightcove App SDK for iOS. Using iAds is not too complicated: you can add iAd banners to your app the same way you would add a button, label, or any other UI element to your app in the iOS SDK. For details, read Monetizing your iOS app with iAds.

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What do the Brightcove iOS SDK and Twitter apps have in common?

Emily Glass's picture
Posted by Emily Glass on September 2, 2010.
Tags: Twitter, sdk, mobile, iOS

As of last week, Brightcove released an update to our iOS SDK that featured built-in sharing features. Twitter sharing was added in this release and the integration uses OAuth to sign in to your Twitter account to tweet about a video. The move to OAuth means increased security for users who tweet while watching videos in your video application.

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Brightcove Android SDK 1.1.0 Release

Emily Glass's picture
Posted by Emily Glass on September 2, 2010.
Tags: sdk, release, mobile, Android

Today we released an updated version of the Brightcove Android SDK (version 1.1.0). Download the newest version of the Android SDK. The updated version includes region support and disabling logging.

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Brightcove iOS SDK 2.0.0: Now with Sharing!

Emily Glass's picture
Posted by Emily Glass on August 24, 2010.
Tags: sdk, release, mobile, iOS

Today, we released an updated version of the Brightcove iOS SDK (version 2.0.0 -it's so good we had to go 2.0!). Download the newest version of the SDK. The updated version includes support for adding sharing functionality to your iP* app.

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Brightcove iPhone OS SDK 2.0.0: Now with Twitter and Email Sharing

John Huebner's picture
Posted by John Huebner on August 24, 2010.
Tags: Twitter, social sharing, sdk, mobile, media api, iphone, iPad

We have released version 2.0 of the Brightcove App SDK for iOS. The new version includes new APIs that support sharing videos by e-mail and Twitter. Read more.

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New transcode settings are coming

Grant Goodman's picture
Posted by Grant Goodman on July 2, 2010.
Tags: transcoding, mobile, hd, encoding

A few months ago, we rolled out our Adaptive Encoding Engine, which not only produces higher-quality H.264 videos than our previous encoding process, but produces them faster. In order to make sure that more of our customers get the full benefits of the Adaptive Encoding Engine, we plan to update the default transcode settings that are used when Brightcove transcodes the videos you upload. The new default transcode settings use H.264 encoding by default, and also include renditions optimized for mobile video delivery.

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Brightcove iPhone OS SDK 1.2.1: Compatible with iOS 4.0

Emily Glass's picture
Posted by Emily Glass on July 1, 2010.
Tags: apple, sdk, mobile, iphone, iOS, 4

Today, we released an updated version of the Brightcove iOS SDK (version 1.2.1).

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Brightcove iPhone OS SDK 1.2.1: Compatible with iOS 4.0

Emily Glass's picture
Posted by Emily Glass on July 1, 2010.
Tags: sdk, mobile, iphone, iOS, 4

Today, we released an updated version of the Brightcove iOS SDK (version 1.2.1).

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New Capabilities for Delivering Video to Android Devices

Rob OConnor's picture
Posted by Rob OConnor on June 22, 2010.
Tags: sdk, mobile, HTML5, flash 10.1, Android

Happy Tuesday, Express users!

In case you haven’t heard the news through other channels, today we announced new capabilities for delivering video to Android devices. I want to highlight what this means for Express customers, but first you really must read Jeff Whatcott’s excellent blog post, which describes in detail the significance of our new developments.

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Android, Flash, and the Runtime Wars

Jeff Whatcott's picture
Posted by Jeff Whatcott on June 22, 2010.
Tags: Android, HTML5, mobile, platform

Today, we are releasing new capabilities for delivering high quality online video experiences on Android devices. These include a Brightcove app SDK for Android and mobile templates for Flash Player 10.1 for browser-based video viewing on Android smartphones. The SDK helps developers rapidly assemble Android apps that access and display Brightcove-managed videos.

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Brightcove CEO Jeremy Allaire Guest Posts on Silicon Alley Insider

Kristin Cronin's picture
Posted by Kristin Cronin on June 18, 2010.
Tags: Jeremy Allaire, HTML5, flash, mobile, Android, Internet-connected TV

Brightcove CEO, Jeremy Allaire, is a featured contributor on Silicon Alley Insider today with his article, "The Platform Wars Rage On, Creating Complexity and Opportunity." In the post, Jeremy provides his thoughts on the issues that publishers and digital marketers are facing today in the face of explosive growth in connected device platforms.

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Upcoming incompatibility with Twitter sharing for Brightcove iPhone apps

Grant Goodman's picture
Posted by Grant Goodman on May 18, 2010.
Tags: social sharing, mobile, iphone, iPad

UPDATE: Twitter has pushed off the date for this authentication API change until August 2010. We expect we'll be able to update the Twitter feature in the Brightcove App SDK for iOS (formerly the Brightcove iPhone SDK) before then, so this issue shouldn't cause anyone any problems after all.

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LIVE Streaming of Boston Brightcove Developer's MeetUp: April 27, 2010 @ 7pm ET

Marcia Gallicchio's picture
Posted by Marcia Gallicchio on April 27, 2010.
Tags: mobile, MeetUps, live, developer, boston

Presentation Focus: Brightcove goes Mobile!

Live Broadcast Link: (Presentations start at 7pm ET)

http://link.brightcove.com/services/player/bcpid73672450001?bctid=73678119001


More information about the agenda:
http://www.meetup.com/Boston-Brightcove-Developer-Group/calendar/13170056/

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Why the Brightcove iPhone OS SDK (version 1.2.0) is important to you

Sara Radkiewicz's picture
Posted by Sara Radkiewicz on April 7, 2010.
Tags: sdk, mobile video, mobile, iphone, iPad, developers

I hope you are excited about yesterday’s release of the Brightcove iPhone OS SDK (version 1.2.0). This new version is compatible with iPhone OS 3.2 and the iPad, and allows you to create compelling applications containing video optimized for these devices! To allow you to take advantage of significant updates to the iPhone OS, we chose to break out our API rather than doing a straight port of the old version.

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Brightcove iPhone OS SDK 1.2: Now with iPad Support

Grant Goodman's picture
Posted by Grant Goodman on April 6, 2010.
Tags: sdk, mobile, media api, iphone, iPad

Today, we released an updated version of the Brightcove iPhone OS SDK (version 1.2.0). Download the newest version of the SDK. The updated version includes support for Apple's iPhone OS 3.2 and the iPad. We've also split the SDK into three separate libraries for greater flexibility.

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